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<rss version="2.0"><channel><title>Mathew's comments - Latest Comments in Will anti-DRM protests hurt Spore?</title><link>http://mathewingram.disqus.com/</link><description></description><language>en</language><lastBuildDate>Tue, 15 Sep 2009 06:45:07 -0000</lastBuildDate><item><title>Re: Will anti-DRM protests hurt Spore?</title><link>http://www.mathewingram.com/work/2008/09/09/will-anti-drm-protests-hurt-spore/#comment-16620079</link><description>Interesting post. I have made a twitter post about this. Hope others find it as interesting as I did.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Guest</dc:creator><pubDate>Tue, 15 Sep 2009 06:45:07 -0000</pubDate></item><item><title>Re: Will anti-DRM protests hurt Spore?</title><link>http://www.mathewingram.com/work/2008/09/09/will-anti-drm-protests-hurt-spore/#comment-2254706</link><description>That's the part that I didn't really get into, of course -- all of the anti-piracy restrictions on both Spore and Mass Effect have done virtually nothing to stop those who really want to get hold of the games and play them. So all that these restrictions really do is cripple the software for law-abiding customers, and make them irritated whenever they hear the name Electronic Arts. Great marketing.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">mathewi</dc:creator><pubDate>Tue, 09 Sep 2008 21:49:10 -0000</pubDate></item><item><title>Re: Will anti-DRM protests hurt Spore?</title><link>http://www.mathewingram.com/work/2008/09/09/will-anti-drm-protests-hurt-spore/#comment-2254649</link><description>The online registration isn't a huge deal to me. I understand the concerns, but is it really that unusual?&lt;br&gt;&lt;br&gt;I DO understand why the rest is a concern, though -- this is yet another example of a company making it really tough for legitimate, paying customers, while I assume having absolutely no impact on people stealing a cracked version of the game online. &lt;br&gt;&lt;br&gt;There must be some companies doing this right, no?  We're not quite at the 'free, ad-supported' games at this level, but are there examples of game companies that get it?</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">seemsArtless</dc:creator><pubDate>Tue, 09 Sep 2008 21:44:37 -0000</pubDate></item></channel></rss>