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But Sony? Shouldn't they fix the problems with current products in this world before they create a second one for their products to be mediocre in?
I know that nothing's worthy of a TechMeme blob if someone doesn't declare it a something-killer, or in this case, a something-crusher, but Sony's not trying to crush Second Life, they're trying to crush Xbox Live and the Wii and its Mii avatars in a Second Life-esque way. How many people into Second Life are champing at the bit to pay 599 US DOLLARS to use what they were already using on a PC? For the privilege of using an inferior interface to interact with a smaller population?
Since Sony's building something that looks so much like Second Life, it would actually be to their benefit to work with Linden Labs and try to glom onto some of its blogosphere hype. Maybe they could do something where users could have a common account and be able to do extra customizations in Second Life, and then use those same characters in PS Home.
As to Ian Betteridge's point, 98.5% of gamers (look it up!) don't care about having access to the greater functionality and programming that Second Life offers. It's roughly the same percentage that care about running Linux or a web server on their PS3s: it's negligible.
Their biggest concern is the amount of customization that they can do to their avaters and living spaces -- clothing, accessories, appearance, furniture, etc. -- without having to pay a fee for it, to Sony or to anybody else. (I would expect other companies to also sell their wares in the system, just as companies other than Microsoft sell videos, games, themes, etc. on Xbox Live.)
The biggest problem I see with the whole system is my doubts that Sony can pull it off. I don't have time to detail all the software promises that Sony hasn't kept (AOL integration with PS2 online, anyone?), but after all this time, Sony's online efforts are a mere shadow of Xbox Live. And downloadable games -- playable with other people online -- and videos and online voice chat are nothing new, Sony just seems to be wrapping them all in a much less convenient interface. On Xbox Live I can give a few taps to the controller and download some Borat clips -- I don't want to have to walk my avatar into a make believe movie theater to do the same on the PS3.
And sheesh, what's up with all the dancing people in the demo video? If I'm having a conversation and people around me decide to bust a move, I'm going to bust a bat over their craniums.
"Underwhelming" seems a little harsh from my experience.
re the "roach motel" thing; I'm waiting for social networks and virtual worlds to add interoperability (like yahoo! and ms' messenger systems) as a premium feature - charging $5 a month to be able to flit from facebook to myspace to SL to PlayStation home to wherever. that'd be very cool.
Ed
And Michael, I did watch the keynote and have no intention of editing the blog entry. Thanks for stopping by.